Here's just a small sampling of the areas in and around Wesria.

 

THE PORT OF WESRIA

Painting by Kenchiro Tomiyasu, The busy port.

Painting by Kenchiro Tomiyasu, The busy port.

The Port of Wesria, situated on the west side of Wesrian Bay, is the first stop for sailors coming into the city, beyond the docks and through the waterfront businesses you’ll see the Port Wall which divides the port from the market district along the base of the wall are a number of gateways that lead into the market district. Access to the market district via the port can be hard as you either need a Citizen’s Pass or lots of Gold, so for a lot of sailors the port is their only impression of Wesria and the only place where they can trade goods. There are many trading shops and sea based businesses located by the port, fisheries, dock hands, dismantlers and ship builders, as well as some less than savoury back street dealers. Along the dock areas you’ll come across many welcoming taverns and inns, these tend to be just for sailors but some travellers enjoy the rowdy company. If fishing is your thing then the port is a must to visit, although it’s a busy port the fish are plentiful and the water is crystal clear. 

The Villages

Painting by Leopold Travney, The Villages.

Painting by Leopold Travney, The Villages.

 ‘The Villages’ is an area across the Wesrian Bay to the east. It was the area where the city of Wesria first came to be, where the settlers which came to be the founders of Wesria first set up camp. Over time it hasn’t progressed much only expanded until eventually the Port of Wesria was created and the main city was developed. The Villages is fully of closely knit communities based around supplying commerce to the main area of the city. Though part of Wesria many consider, including the Royal Family, The Villages to be a separate entity to the main city. These small areas are run by village elders who are directly related to the first founders. If you prefer the simple life and things on a smaller scale The Villages defiantly has a quaint appeal to it.

 

The Market District

 

The Market district of Wesria is where the hustle and bustle is, the busy part of the city and where you can find almost anything you need. Item Shops, Potion Shops and magic shops to name a few. There are armourers and black smiths and many, many, many trinket stalls. You won’t just find shops here though, the market district is a melting pot for many different races, so the housing here varies vastly and so does the overall street décor. Around the world the Market district is often known as the Guild District, this area of Wesria houses the largest assortment of guilds you’ll ever find. The area has an abundance of different guild types, merchant guilds, craftsman guilds, transport guilds, adventuring guilds and much more, it really is the hub for all things.

A couple of the more notable guilds in the Market District are the ‘Pathfinders Guild’ and the ‘Shipwrights Guild’. The shipwrights are often hired to help around the port to help with the dismantling and building of ships, but they are also the go to guild for sea related contracts, be it dispatching pirates or treasure salvage. They also get a number of contracts from the archipelagos and islands near Wesria. The ‘Pathfinders Guild’ is the most well known in Wesria, there uniqueness makes them stand out from other guilds of the same type.

Running through the Market district, from the sea to ‘Living Lake’ is the Market canal. Goods that are delivered via the port are taken down the Market canal to be distributed throughout the city. There are delivery companies along the canal that will collect cargo and deliver it to shops and businesses. The port end of the canal is said to be a very seedy area, not due to the nature of work but to the nature of the people in the area. As you make your way down the canal the scenery will improve vastly and you will reach Lake Living.

Lake living is the largest lake in Wesria and it is the perfect little get away spot, though it may not be for much longer. Not many fish live in the lake any more due to the river that used to fill the lake being damned and now the lakes only source of water is from the canal. The living lake is named as such due the lake being alive and taking the spiritual form of a deer. Due to the encroaching threat of the canal, which is affecting the lake water, many lake goers have noted the absence of the deer as it is appearing less and less. Though the noise of what people claim to be a crying deer can be heard at night.

 

The Upper Housing District

 

The Upper housing district is one of the better kept areas of the Wesria as it is walled off from the rest of the city much like the Superior housing district. The buildings in this district have been split up into six groups, each group has its own distinctive roofing colour to signify which group they are in. Each group is run by its own small council that look after the area. Though infighting among groups isn’t an issue, children from the groups will fight with others that live in groups that differ from their own. You could say this area is the middle class portion of the city and is home to successful business owners and merchants, there are nice schools and lush green parks, the perfect place for a picnic. The biggest park in the Upper housing district is ‘Green Fair Park’ and it is home to the world’s largest greenhouse ‘The Wesrian Wintergreen’, it houses plants and wildlife from all over the continent, with desert and jungle sections the greenhouse it surely is a sight to behold.

 

The Superior Housing District

 

The Superior Housing district is walled off from the rest of the city. But unlike the Upper area the superior area is only for the elites. Many of these people may be related in some way or another to royalty and will own large mansion like houses. The only way to gain access to this area is to have a Superior pass or to have an audience to with the king. One can only get to the royal palace by passing through the Superior district and crossing the large bridge that connects this area to the royal island. There is said to be a secret Thieves Guild which works out one of the mansions in this area, though the claims are up for speculation. There are a high number of burglaries however, not much is taken during these crimes, usually just a high priced vase or painting. The inhabitants of the Superior Housing district don’t seem to pay much mind to it anyway.

The superior Housing district is also where the Palace guard and Wesrian army headquarters is located. Though not much training actually goes on within the city, its camps can be found in the ‘Mountain Wisp forest’.

 

The Royal Palace

Painting by Leopold Travney, The emerald palace in sunlight.

Painting by Leopold Travney, The emerald palace in sunlight.

The Royal Palace is situated on Royal Island and can only be accessed by crossing the ‘Emerald Footbridge’ which connects Royal Island to the Superior Housing District. The Emerald Footbridge is large viaduct bridge which spans across the Wesrian bay. It is decorated with trees and plants and hanging from each viaduct is are large Wesrian Banners with the Wesrian star on them. The island itself is very well looked after, constant gardening is going taking place in the Palace Gardens, which surround the entire palace. Nature is also very present within the palace walls, vines and trees can be seen almost everywhere you look. In the centre courtyard is the ‘Emerald Fountain’ the largest and most beautiful fountain in all of Wesreach, it shoots water 30 foot in the air and the fountain pools are all covered in polished emerald.

Painting by Bastion Numiros, Emerald watercolour.

Painting by Bastion Numiros, Emerald watercolour.

The current king of Wesreach and the royal family, the Karistad’s, resides in this palace and have for two terms each term lasting fifty years. The Royal Palace is also where the grand council is held to decide the royal family for the following term, and so every fifty years a grand ball is held in the palace to celebrate. The interior of the palace is decorated in greens and golds to represent the Wesrian colours and banners and flags are hung, not sparingly, in the main entrance area. The palace is a feat of construction due to its massive size and relative quick building time. The ‘Emerald Throne’ is located in the palace Grand hall, this is where the king will sit during high council meeting and if any large scale audiences are in attendance. There are no paintings of the Grand Hall or the Emerald Throne, but those who have seen it say it is unimaginable in beauty and elegance.

 

The Nettles

Painting by Unknown, A magic shack in the nettles.

Painting by Unknown, A magic shack in the nettles.

The Nettles is an area is Wesria that used to be part of the ‘Mountain Wisp Forest’. Settlers from all over who came to live in Wesria and were turned away were forced to set up small enclaves in the Forest, though there are mainly humans here, the Nettles has more races living in it than the main city. Elves tend to prefer The Nettles to Wesria anyway as they connect more with the forest and the spirits which reside there.  It is said to be a magical place with a strong magical aura, many wizards and sorcerers live out in the Nettles and there are small herbalists and magic shops found within the enclaves.

The Nettles was eventually accepted as part of Wesria, mainly so the royal families and the army could make use of its magical powers. Though it is still not ruled over by the Wesrian council, its inhabitants are classed as being Wesrian, some of the people that live here aren’t too fond of that decision though. There were lots of years where they were looked down upon by the rest of Wesria and still hold a grudge against them for this. They are also aware the Wesrian council has set their eyes on the area so they can expand the city.